Lead Backend Engineer
At Omeda Studios, we're a remote-first game development company with a passion for our debut title, Predecessor - an Action MOBA for PC and Consoles, currently in Early Access. We're on the hunt for skilled professionals ready to dive into creating engaging content for a game designed to captivate players for years. Join our growing team and embark on this exciting journey!
As a community-driven studio, we're all about developing games that resonate with our players. We believe in the power of community feedback to create immersive gaming experiences that are hard to put down.
Thanks to a successful $20 million Series A funding round, we're a vibrant mix of seasoned industry pros and talented community members, all committed to bringing our vision to life and tackling the challenges that lie ahead.
Should this opportunity resonate with you, we're eager to connect and discuss further.
In This Role You Will
- Manage, mentor, lead by example and advocate for a team of Backend engineers.
- Work with design, production, and other departments to manage the development and deployment of Backend features.
- Design, implement and champion new processes that improve the workflow and environment of your team.
- Write and maintain technical documentation to improve your team's ability to work more effectively.
- Drive recruitment, interview & grow the engineering team.
- Writing robust, maintainable Backend code.
What We're Looking For
- Comfortable communicating with other team members on a daily basis.
- Enthusiastic about mentoring and serving others to empower them to success.
- Excel at problem-solving and troubleshooting.
- Proactive approach to automated testing, writing unit tests, integration tests etc. AWS/Docker/Git/SQL/NoSQL/Rest.
- Keen eye for improving the workflow and environment of others.
Nice to Have
- Passionate about MOBAs.
- Kotlin.
Benefits
- 🌍 Global, remote team
- 🏝️ 25 days of holiday
- 📈 EMI Stock Options
- ❤️🩹 Healthcare
- ... and more to come!