Senior 3D Character Artist
Bladework Games is a new game studio building a brand new living, online, cooperative multiplayer IP for the PC first and cross platform future. We're creating a new take on the ARPG genre, focusing on exciting combat, meaningful cooperative play, and the creation of a truly fun gameplay experience.
We're looking for someone who wants to be part of the core foundation of Bladework Games. A character artist who has a solid understanding of character design along with a passion for bringing characters to life. As a Senior 3D Character Artist, you will work closely with other members of the team to create interesting and functional characters that matches the game’s artistic style. You would be a great fit if you love playing games and enjoy the challenge of building a game from the early stages.
If this sounds appealing to you, we'd love to chat.
Responsibilities
- Create high-resolution 3D sculpts and final low polygon characters and creatures that fit within the project art style
- Interpret concept designs while taking into account technical and design constraints
- Push 3D character art quality for the game
- Ensure character models are consistent with the visual style of the game
- Iterate on game assets via prototyping and group feedback
- Voice your feedback and opinions!
Requirements
- Professional experience working in stylized art styles
- Experience working with modern game engines such as Unreal, Unity, or proprietary technologies
- Proficient skills in 3D/2D Software - Maya, Substance Painter
- Strong understanding of real-time game development tools and processes
- Excellent communication skills and ability to effectively partner with cross-discipline teams
- Deep passion for multiplayer games and player experience.
- Highly proficient in human anatomy
- Experience creating creatures/monsters
- Extensive experience with authoring stylized PBR textures/materials
Pluses
- Experience with Unreal Engine